- Indie studio Coldbrew Games has launched Pocket City for Android and iOS.
- The game is a city building and management simulation inspired by the classic SimCity.
- The game costs $4.99, but there is a limited free demo available.
Without a doubt, one of the most popular video games ever made was the original SimCity. The idea of creating and managing your own virtual metropolis is something that is truly irresistible for many people. While publisher Electronic Arts released an official mobile edition of the franchise, called SimCity BuildIt, a few years ago, many mobile gaming fans have been waiting for a city building sim title that looks and plays a bit closer to the original SimCity.
Read more: Best simulation games for Android
Today, it appears those wishes may have been answered. Coldbrew Games, a one-person indie studio, has just launched Pocket City for Android and iOS. It definitely looks like the first PC version of SimCity, in terms of its art style. Pocket City allows you to create your own thriving urban areas. You have to develop, build and maintain your city’s commercial, industrial and residential zones and you have to keep the residents and workers in those zones happy.
As your city grows, you also have to keep track of your municipal budget, and use it to put in improvements for transportation, power, and more. Of course, it wouldn’t be a city sim without the occasional outside challenge. Buildings might catch on fire, tornados may tear through your city, and even volcanos might start erupting in the city center (paging Tommy Lee Jones).
Pocket City costs $4.99, but the good news is that the paid version contains no in-game ads or microtransactions. You can also try out a free version of the game that lets you build a smaller city; there are no microtransactions in the free version, but there are in-game ads. Be aware that some early Pocket City gamers have been reporting on Reddit that they have encountered some bugs with the game crashing or not saving correctly. The developer of Pocket City has already revealed he has released a small patch for the Android version, and it looks like he will stay on top of its post-launch issues with future updates.
July 31, 2018 at 11:27AM