At Oculus Connect 4, Mark Zuckerberg announced that Oculus is working a new headset that sits in a “sweet spot” somewhere between Gear VR and Rift.
Officially called Oculus Go, this headset requires no phone and no cables running to the PC. It will be able to play movies, run games, and help you meet up with friends in VR. We’ve got the details for you here!
May 1, 2018 Update: Ordering goes live on Amazon and news from F8 Conference!
Last night the Oculus Go pre-order page on Amazon was created. There were no confirmed cases of people actually being able to pre-order the headset overnight. Furthermore, the release date mentioned on the page was originally a staggering “December of 2018.” Don’t get discouraged, however. Whenever a new page is created on Amazon but hasn’t gone live yet the date will always read “December of 2018.” This is something I can understand gets confusing quickly.
Onto the real deal, what happened during the Key Note of F8? First, devs were greeted at the door this morning with a sign stating there would be updates for Oculus Go during the conference. Then, finally. The most anticipated news of the VR community has been released. Oculus Go will be shipping today. Getting an official date instead of “sometime before summer of 2018”. Get ready, VR nerds, it’s time to take VR to a mobile headset. Tell us in the comment section below what you plan on doing as soon as you get your headset! Keep an eye out on Amazon for the buying option to go live!
“The graphics were crisp across my view
without any distortion at the corners
with the games I played.”
Lori Gil, who is newer to the VR community, go to try out the Oculus Go during GDC 2018. Check out what she has to say about it here.
“Oculus Go, in my opinion, is positioned to be the first true consumer-focused VR system to bring new people into the fold. No, it’s not a top-quality device with all the bells and whistles, but it is completely self-contained so the initial investment is minimal. For $200, you can get started with VR. You don’t need a special phone, you don’t even need a phone at all! You don’t need a special computer or graphics card or game console. It’s the perfect starter VR device. Once new users get into VR through Oculus Go, they can then decide whether to move on to something more powerful if they’re ready to go all-in, or stick with the entry-level device if they discover they’re not heavy VR players. I can’t wait to get one.”
So, there you have it. Whether you’re new to VR or an avid user I can’t see anyone being disappointed with this device. Even when it comes to comfort Lori mentions “- just a little top-heavy (by comparison with the Rift, the Go has a bit of extra weight). I could feel some pressure on my cheeks, but the headset was definitely designed to counter the extra battery weight.”
The Oculus company truly put a lot of thought and planning into making a VR device that can be enjoyed by all. So, even if you’re a new VR player, this is still the device for you.
Click the link below to your own Oculus Go headset!
April 26th Update: F8 Conference live stream details!
If the rumors are to be believed, Facebook plans to use its annual F8 conference to unveil the sales plan for Oculus Go. It’s possible some time during this presentation will be used to offer retail availability, as well as an opportunity to pre-order the long-teased standalone VR headset. If you want to catch the Keynote presentation live so you are first in line, be sure to watch the F8 live address on May 1st!
March 21st Update: Oculus Go updates from GDC
GDC 2018 has come and gone, leaving lots of exciting new information! Jason Rubin, the VP of Content with Oculus states that, even though desktops are a priority, standalone headsets are the future. Seems that Oculus is aiming to remain in the future with their marketing as well, hoping to attract consumers with big name games and apps and keep them there, allowing existing content to speak for itself.
Oculus even took the time to reiterate the specs listed below, saying that OGO will basically be a phone when it comes to hardware, albeit with less overheating and better battery life. Furthermore, instead of limiting the eye buffer to 1024×1024 like it did on the Gear VR, Oculus is using Fixed Foveated Rendering to make the display clearer. To them, this means it will be very difficult to see the burls in the display, something we’re very excited to test out for ourselves.
The headset will also be capable of 72FPS, instead of the 60FPS ceiling on Gear VR. 72Hz means the display can be brighter and more vibrant. Lots of Gear VR apps can already handle this bump, but devs have to request it when porting to Go.
March 8th Update: Oculus VR CTO John Carmack gives us more information
Yes, significantly better. BTW, did someone from support get in touch with you about the video regression? There is a task open.
— John Carmack (@ID_AA_Carmack) February 23, 2018
We still don’t have an official release date for the Oculus Go, but John Carmack has recently answered some tweets that give us a little more information on this anticipated device! He’s confirmed the OGO will most certainly perform better than the Galaxy 7 on a Gear VR. This information doesn’t surprise us as far as expectations go, but it’s still nice to have them confirmed!
To elaborate, as mentioned below in regards to specs, the OGO will sport new lenses. a WQHD LCD fast-switch display with a higher fill-factor than OLED, and a Snapdragon 821 processor. Given the fact that The Samsung Galaxy 7 uses Snapdragon 820, it only confirmed John’s statement wasn’t just for advertisement. That being said, the OGO processor doesn’t beat the Galaxy 8, which sports a Snapdragon 835.
So, although they previously mentioned the OGO will be “Somewhere between the Gear VR and the Oculus Rift,” it seems like it’ll more so be between the Gear VR on a Galaxy 7 and the Gear VR on a Galaxy 8 (in regards to performance).
Tell us what you think in the comment section below!
February 14th update: Developers give public feedback
“The display is much crisper than CV1. The FOV seemed slightly tighter (not much). Felt like the same performance as a GVR, just better screen.”
Kevin also notifies the public that he did not see a slot for an SD card nor does he know what the final production of the battery life will be like. I’m going to stand by my assumptions in the last update that everything looks far too “consumer” ready for changes at this point. As I still wouldn’t be surprised if they were already in mass production, who knows?
Finally, as of right now no one is sure if the OGO is going to only be accessible to the Oculus Store, or if it will be able to branch out to others as well. If so I think Kevin and I are in an agreement here, Google Daydream might be in some trouble.
February 2nd update: Developer kits revealed
Developers have received the first Oculus Go boxes and gave us a sneak peek of it, as seen above. The images have since been removed from Twitter accounts, but thankfully are still floating around.
If you notice, the box looks consumer ready already! I’d imagine Oculus is just as close to the release date as it says it is. Oculus’ Website promises an official release early 2018, so I’m anticipating a late Spring release.
Other than this we’ve also been told that the Gear VR games will be compatible with the Oculus Go as well. This means plenty of titles will be available right from the start! A list of compatible games and experiences are listed below!
What is Oculus Go?
Oculus Go is the third headset from Oculus, and it’s meant to sit between Gear VR and Oculus Rift. A cordless headset, you’ll no longer have to strap in with your PC or have enough juice on your phone in order to play in VR.
It is built to be lightweight, has a new mesh foam interface, and it supposedly has the best visual clarity so far seen in VR, thanks to new lenses and a WQHD LCD fast-switch display with a higher fill-factor than OLED. We learned at CES 2018 that Oculus Go is going to be made by Xiaomi, and it will be run by a Snapdragon 821 processor making it more than capable of playing the awesome games that are going to be available.
Oculus says this headset lives somewhere in between the Gear VR and Oculus Rift, but it leans much closer to the Gear VR than you might expect. This is a standalone headset, meaning the computer is inside the headset with the display, but it’s still an Android-powered headset. The good news is this means it will run many of the apps currently available for the Gear VR. That means the headset will not let you walk around and do much. Functionally, this will be very similar to the Gear VR.
Whats the difference between Oculus Go and Gear VR?
To begin with, Oculus Go is a stand-alone headset. This means no need to be wired into your computer like Oculus Rift, or the need for a top of the line phone like with Gear VR. It’s a middle of the road option that is priced affordably in an effort to draw in new users to help Oculus reach their goal of one billion VR users.
Instead of including headphones with the headset, a spatial audio experience is built right into the headset. That is spatial speakers that are built on the rails of the headset to let you hear what’s going on clearly without headphones. Of course, if you’d rather go with classic headphones, you can plug a set of your own into a 3.5mm jack. Oculus Go will have a controller similar to that of Gear VR, meaning devs can create apps that work on both platforms.
Indeed, a lot of the Gear VR’s best apps will be available for the Oculus Go from day one. The controller employs three degrees of freedom (DoF), which is the same as the Gear VR controller. It’s interesting to note that the Go headset will also use three DoF. To put that into perspective, the Oculus Rift uses six DoF.
Oculus Go will also have access to its own catalog of games and apps to dive into on launch day. While ports of Gear VR games are sure to show up, you’ll be getting access to new content with Oculus Go. From the photos we’ve seen of Oculus Go, there is also a fairly pared down look compared to Gear VR. No touchpad on the side of the headset, and only two buttons on the top; volume controls, and a power button.
Games and Experiences
Since we have been notified that Gear VR apps and games will be compatible with Oculus Go we know we’ll have plenty to keep us occupied! Not every Gear VR game will be available to the Oculus Go, but there are still 1,000+ titles available that I don’t see you getting bored in the next foreseeable future.
When is it launching?
Today during the F8 conference they finally announced the Oculus Oculus Go will be shipping May 1, 2018 (today!). Click the link below to get yours!
How much does it cost?
You can pick up this standalone headset now for a tidy sum of $199 for the 32GB model and $249 for the 64GB model. Considering a Samsung Gear VR alone costs $129.99 and requires a top of the line smartphone, this is pretty exciting news!
I just got my headset. Now what?
Before you go tearing open the box, there are a few things about setting this headset up you should know. This VR headset is a little different from the others, and while it doesn’t need a phone to power the inside there’s an app for Android an iPhone owners alike to make the experience worthwhile.
Updated May 3, 2018: Oculus Go is now shipping!
May 3, 2018 at 05:31PM